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Channel: Unreal Engine 4 – 80lvl
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Making Realistic Mountain Scenes in UE4

Michael Di Lonardo has shown his workflow of producing cinematic scenes using World Machine and Unreal Engine 4. The scene was meant to be an experiment but turned out as great environment art. Intro...

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We Will Definitely See S.T.A.L.K.E.R. 2

Sergiy Grygorovych – CEO of the famous game series has officially confirmed on Twitter that the new S.T.A.L.K.E.R. 2 game is being developed. S.T.A.L.K.E.R. is the game where the action takes place in...

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Free Scenes From Moses Saintfleur

Moses Saintfleur provided an awesome opportunity to download two of his UE4 environments for free. You can get the freebies until June 15th, 2019. Old Hunters Manor This scene not only helped the...

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Development of Epitasis: World, Music, Skybox

Lucas Govatos shared the details of his finished puzzle game Epitasis and its development: world-building, music management, lighting, skybox, and more. Life Updates Since I was first featured at 80...

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Reproducing a Photograph with UE4

Jean-Baptiste Sottile talked about his small realistic project Schooldesk reproduced from a photo in UE4. Introduction I’m Jean-Baptiste Sottile, a 3D freelance artist from France. I’ve been working in...

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Winter Environment in UE4: Assets, Plants, Lighting

Evgeniy Vegera shared the experience of taking the Organic World Building course with Anthony Vaccaro at CGMA and talked about his Artificial Glacier scene made in UE4. Introduction Hi, everyone! My...

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Free Brushify – Environment Shaders Pack

A next-gen terrain generator is now free for a short time. Brushify is the Multi-biome Landscape Auto Material lets you mix and match various biomes in real-time. You can read a full review of this...

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Free Unreal Marketplace Content for June

Every month the Unreal Marketplace team chooses some content that could be available for free for the next 30 days.  It gives artists even more resources to create at no additional cost. Here’s the...

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Free Livestream from Unreal Engine HQ

Experts from Unreal Engine will tell us how to get the most out of ray tracing. It’s an awesome chance to ask questions if you’re struggling with mastering this aspect or have any concerns about the...

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Building a Safe House with UE4 & Substance

Alex Beddows talked about the importance of community’s feedback and production of his new scene Safe House crafted with ZBrush, Substance Tools, Marvelous Designer, UE4 & 3DSMax.  Intro Hi there,...

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Cryptic Conjure: Working on a Stylized Game in UE4

The team behind Cryptic Conjure discussed the production of their stylized game being developed in Unreal Engine.  Idea of the Game Jason Wishnov – Creative Director: That is, in fact, Cryptic...

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Game Development in UE4: Animation, Levels, VFX

Andrzej Koloska talked about participating in Epic Spring Jam and developing the game Clash of Morons in UE4. Life Updates 80lv: Andrzej, it’s been a while since we’ve last spoken. What have you been...

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Breakdown: Counter Strike’s Map Recreation

Wiktor Öhman, Lead Artist at Quixel recently paid tribute to Counter-Strike’s iconic Dust II map and recreated it with Unreal Engine and Megascans. Check out the breakdown.  In this detailed breakdown...

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Dreamscaper: Game Dev in UE4, Shaders and Animation

Afterburner Studios team talked about the development of Dreamscaper – a game about a lucid struggling dreamer. Learn about  UE4 game development, world building, character animation, VFX, shaders, and...

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Studying Lighting in Games

Dominique Buttiens gave a talk on his lighting experiments in UE4 and shared a few recommendations for those who want to get into game art. Introduction Hi, my name is Dominique Buttiens. I’ve been...

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Modeling, Texturing and Animating a Hero Asset

Marco Manola did a breakdown of the Fishing Crane model created for the final spring semester at Ringling with Maya, Substance Painter, and UE4. Introduction Hello, my name is Marco Manola and I am a...

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Environment Art Firsts: Things to Remember

Cody Hewitt talked about a sci-fi scene Ruined Lab made in UE4 during Environment Bootcamp at Game Art Institute. If you want to learn more about GAI Environment Artist Bootcamp you can find more...

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Creating an Earth Hologram in UE4

Gabriel Enriquez allowed us to repost a breakdown of an Earth Hologram created in UE4. You can also read our previous article with Gabriel covering a step-by-step production of a Miyazaki-Style fantasy...

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Interior Production in UE4: Composition, Materials, Lighting

Robin-Julian Lee did a breakdown of his ‘Mid-Century Hobby Room‘ made in UE4. Learn about Robin’s approach to materials, parallax shader, lighting. Introduction Hey, my name is Robin-Julian Lee and I...

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Making a Scene Inspired by Dungeon & Dragons

Ilya Pavlov, also known as Elijah Pauls, shared a breakdown of his environment Shattered Lands made during the CGMA course Organic World Building led by Anthony Vaccaro: blockout, rock and grass...

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