Understanding Texturing for Environment Design
Michael Andreula did a little breakdown of his beautiful environment, inspired by the illustrations of concept artist Tony Holmsten. Introduction Hello, my name is Michael Andreula, I am currently a...
View ArticleAssets For Low Poly Coasts
Have a look at an asset pack for UE4 equipped with everything you need to build stylized low poly coast environments. The assets of this pack have a wide range of possibilities, it fits a lot of...
View ArticleRecreating Lighting from Dark Souls 3 in UE4
Tilmann Milde continues to share tips and tricks on setting up lighting in Unreal Engine 4. The artist has uploaded another episode of his Lighting Academy series, talking about arranging lighting for...
View ArticleTips on Stylized Environment Building
Christoffer Radsby showed a bunch of interesting techniques, which can help to build amazing stylized environments. Achieving a simplified style Hello! My name is Christoffer Radsby and I made this...
View ArticleLivestream – Demystifying Copyright & Trademark for Developers
The Epic team is getting ready for another amazing livestream. Canon Pence, General Counsel, and Amanda Bott, Community Manager, will discuss copyright and trademark laws which are related to video...
View ArticleScale, Lighting and Scans in Environment Design
Andrew Alexandrov shared some techniques he uses during the production of his simple, but cosy real-time environments. Introduction Hello! My name is Andrew Alexandrov. I’m an environment artist from...
View ArticleFree Editor Mode Plugin for UE4
Roel Bartstra has revealed his free editor mode plugin for Unreal Engine 4 called Designer. The tool is capable of many great things, so you have to check it out. Here’s how it works: You can find the...
View ArticleMotiva Presents Unknit for UE and 3ds Max
Motiva has recently revealed Unknit, an upcoming UV unwrapping and packing toolkit for Unreal Engine and 3ds Max. The plugin is said to pack UV islands automatically, minimizing use of texture space...
View ArticleHuge Realistic Landscapes for UE4
Check out a new pack of four huge landscapes (64 square kilometers each) by Pixel Perfect Polygons. You can use these landscapes to create all kinds of nature scenes, using tons of customizable...
View ArticleUE4 Stream: Mastering Material Instances
Another useful UE training stream for you to study. Senior Technical Writer Sam Deiter discussed the possibilities of Unreal Engine 4’s Material Instancing system and showed how you can upgrade your...
View ArticleGuide: How to Control AI in UE4
Tommy Tran has recently published a guide to dealing with AI in UE4. How does a non-player character make decisions? How can you set up an AI-controlled player in a real-time strategy. The tutorial...
View ArticleMesas Landscape For UE4
Check out another huge desert landscape (64 square kilometers of playable area) from the team of Pixel Perfect Polygons. The pack features background meshes and dynamic cloud shadows with customizable...
View ArticleEpic Games Announces New Round of Unreal Dev Grants Totaling over $200,000
Cary, NC (January 16, 2018)—Epic Games today announced the recipients of the latest round of Unreal Dev Grants totaling over $200,000 in no-strings-attached funds for talented creators. Established in...
View ArticleUnreal Engine 4.19 Preview 1 Available
The first preview build of Unreal Engine 4.19 is now available. The update brings many new exciting features and fixes, including improvements to the Live Link plugin and Sequencer performance, and...
View ArticleJoakim Stigsson Releases Desert Gas Station
You can now get your hands on an amazing modular desert gas station with a large-scale terrain and vegetation by Joakim Stigsson (don’t forget to read our exclusive interview about the scene). The pack...
View ArticleUnreal Engine 4.19: Using Material Layers
The Epic team has added support for Material Layers in the latest version of Unreal Engine. Basically, Material Layering is a new way of mixing materials in a stack, which allows you to generate the...
View ArticleOverwatch HQ: Creating A Game Level for Portfolio
Worth Dayley discussed his enormous project, where he builds an amazing Overwatch HQ location in Unreal Engine. Introduction My name is Worth Dayley. Growing up in Orange County, California, I brought...
View ArticleFree Parallax Materials For UE4
CG Spartans has shared a pack of free Parallax Occlusion master materials, and high-res stone textures for Unreal 4. You can use the set to add depth to the surfaces in your scene, seamlessly blend...
View ArticleCreating Snowy Scenes with UE4 & Houdini
Jakub Cieślik discussed the production of his latest winter scene and the way he used Substance, Houdini and UE4 to generate realistic results. Introduction Hello! My names Jakub Cieślik and I’ve been...
View ArticleTaking VR to the Next Level with ProRender and UE4
Have you already tried mixing Radeon ProRender and Unreal Engine 4? The thing is that this combination can take your VR development to the next level. Check out a new video with Brian Pohl from Epic...
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